Merging Ovation v6.1.3-V.R
Team V.R | Feb 16 2017 | 554 MB
Ovation has made a name for itself in the AV industries as being a tool that can be used in any audio environment, from installation AV to operator driven events and spectacles. Ovation 6 now brings the power of an integrated 3D rendering engine, for use with both replayed sounds and an almost limitless number of live inputs. Matched with the feature set that has made it famous and seen it used on some of the world’s most important events has created an unbeatable combination.
The 3D engine now in Ovation is set to completely change the way AV installers and live events production staff will plan their coming projects. Flexible, enormously powerful and incredibly affordable is a combination never seen before in 3D and immersive sound for the AV industries.
Whether you are running an immersive show in a single environment, or creating a central engine for multiple simultaneous experiences (as you would for a museum), Ovation 6 has you covered with custom speaker positioning and virtually unlimited bus sizes.
Mix audio playback and live inputs from your environment through the same engine and effects. Using the MassCore engine embedded in Ovation means that even with all of this processing you can still expect as low as 1.3 ms latencies from live In to Out.
Merging Ovation v6.1.3 with Pyramix v10.1.3 (Win64)
1. download body & install
2. apply patch
Team V.R
home page:
http://bit.ly/2m0mCjq
Merging Ovation v6.1.3-V.R:
http://nitroflare.com/view/403B67CD298F806
http://rg.to/file/fb02c461f7f03a00311631f3b1e45f78
http://rg.to/file/fb02c461f7f03a00311631f3b1e45f78
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