SPL HawkEye v1.0.0 WiN

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14-02-2019, 13:16

SPL HawkEye v1.0.0 WiN

SPL HawkEye v1.0.0 WiN

Team R2R | 14 February 2019 | 8.9 MB

HawkEye comprises the most versatile audio measuring instruments in one toolset. It has been developed with the highest precision in mind to set a new standard in audio analyzing.

Unique features like bit-depth analysis and high-frequency monitoring offer a new window into the world of high-resolution audio recordings.

The user experience follows aviation industry guidelines for designing cockpit instruments. Therefore, HawkEye presents all information uncluttered, minimizing eyestrain over extended periods of use.

HawkEye's main view shows all measurement instruments within a single window, yet this is only one mode of operation. To be as flexible as possible any instrument can be undocked in its own resizable window by a simple double-click, and then freely arranged on your screen!

FEATURES

Level Meter
True Peak Meter for L, R, Mid & Side with different scales, including Katz-Scales; RMS Metering for L, R, Mid & Side; TPL Histogram

Loudness Meter
Peak to Loudness Ratio (PLR), Peak to Momentary Loudness Ratio (PMR) and Peak to short-term Loudness Ratio (PSR); Integrated Loudness (IL), Momentary Loudness (ML) and short-term Loudness (SL);

Display
Color-coded timeline display to master against a set LU target; Loudness Range Histogram

Bit Monitor
64-bit display; Bit-Depth check - Determine real bit-depth; Bit pattern and distribution timeline; Direct Current (DC) offset meter (up to -40dB)

Vector Scope
Goniometer in linear and logarithmic view; Luminescence slider; Balance meter; Correlation meter

Analyzer
Spectrum- and 1/3 Octave-Analyzer as well as Phase-Panorama-Display: Spectrum (FFT) with 4096 bands achieving a high frequency and amplitude precision; Spectrogram; Panorama- and Phase-Display with a resolution of 4096 frequency bands; 1/3 octave analyzer; Linear and mouse draggable logarithmic frequency scales; Mouse draggable dB scale to change the displayed amplitude ranges

HAPPY VALENTiNE'S DAY!!!

----------------------------------------------------------------------------

Q) Did Plugin Alliance change the protection?

A) The first big change happened between All Bundle v3.0 and v3.1. Before
v3.1, there are no antidebug, antitamper, antirebuild things. There were
just C&R protection using SHA256/RSA2048/RC4/BASE64.

From v3.1, PA adopted protector which we call PA-Layer. (To be honest we
don't know the actual name of that protector. It looks different from the
popular cross platfrom protectors like VMProtect).

PA-Layer function :

* Packer (Section Encryption)
* Code Obfuscation + Virtualization
* Anti Debugging
* Anti Tampering

We developed custom loader for the Anti PA-Layer and released in short
term (v3.1, last PA full bundle for public till now). But PA updated
the protection immediately for Anti-Anti PA-Layer. Anyway, it is just a
small change. Maybe they would update the protection again after a while.

----------------------------------------------------------------------------

Q) Why did some plugins continue to be cracked?

A) PA-Layer is adopted to the plugins developed by Plugin Alliance
(Brainworx) self. 3rd party plugins like Lindell, Unfiltered are not
protected by PA-Layer.

----------------------------------------------------------------------------

Q) What the bad point of PA-Layer? Is it removed from R2R release?

A) Slow loading time, performance affection. If you want to compare the
performance, compare the latest one with the one from PA All Bundle v3.0.

Load many plugins -> Save Project -> Close DAW -> Reload It!

You can notice the big difference between them.

Unlike our full rebuilt iLok releases, PA-Layer is still there in our
releases and you will have any bad points of PA plugins.

Enjoy the unprofessional behavior of the professional plugins!

----------------------------------------------------------------------------

Q) Why AAX got cracked and appeared beside the VST version?
Is AAX protected weaker than other plugin platform?

A) Yes, AAX is protected much weaker. While core protection (C&R and related
crypto) is still obfuscated/virtualized in AAX. We guess this is because
AAX needs digital signature by Avid, and some integrations of PA-Layer
conflict with it.

NOTE : AAX Crack by VR will crash randomly due to the bad bomb dealing.
It delays the crashing but it still crashes by some random seeds
(time64) and working time.

----------------------------------------------------------------------------

Q) How long does it take to crack all plugins?

A) Just imagine yourself -
Generate, Test custom loaders for VST2/VST3/x86/x64, for 90 products.

----------------------------------------------------------------------------

Q) I thought R2R was paid by Plugin Alliance to stop cracking.

A) We thought you were paid to complain R2R.




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