Apisonic Audio Speedrum v2.2.1 WiN MacOSX LiNUX

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Apisonic Audio Speedrum v2.2.1 WiN MacOSX LiNUX
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27-11-2024, 10:59

Apisonic Audio Speedrum v2.2.1 WiN MacOSX LiNUX

Apisonic Audio Speedrum v2.2.1 WiN MacOSX LiNUX

Team R2R | 27 November 2024 | 60.1 MB

Speedrum is a sample-based MPC style virtual drum machine with dedicated step-sequencer. Designed for easy startup and fast workflow, but with powerful features if you need them, making it suitable for both beginners and advanced producers. 64 pads with essential effects, and with 16 sample layers per pad. With the addition of a loop slicer.

v2.2.0

+ GUI Themes aka Skins
+ Standalone App
+ AAX plugin format (Pro Tools)
+ [Skins] Dark and Light factory skins
+ [Skins] loading custom skins based on factory skins (see manual for more info)
+ [Standalone App] Audio/Midi I/O hardware selector
+ [Pad] Velocity Curve for individual Pad (Layer Velocity View), overrides global curve if active
+ [Pad] number of Cut/CutBy groups increased to 16
+ [Pad] setting Normalize and Channels on all layers through Pad's menu
+ [Pad] "Select All 64 Pads" added to pad group button menu
+ [Pad] Pad's trigger menu text follows the Preferences setting ShowOnPad
+ [Layer] play indicators for layers
+ [Layer] sample start humanization
+ [Layer] layers Normalize and Channels added to multi-editing
+ [Slicer] "Clear all Slices" added to Slicer menu
+ [Sequencer] save/load all 16 patterns as Pattern Bank (.speedbank)
+ [Sequencer] humanization for the row, if it is not turned on, global humanization is used instead
+ [Sequencer] more presets for seq row with visualization
+ [Sequencer] seq humanization of velocity and position added to midi export
+ [Sequencer] more modes for random seq row/pattern action
+ [Sequencer] row editor menu for ramp, invert and random (10-50%) invert
+ [Sequencer] bar multiplication for all Rows in Pattern menu
+ [Sequencer] display seq row editor values on mouse over
+ [Sequencer] resetting seq note's velocity respects Preferences
+ [Sequencer] selected row/pattern action buttons are remembered in settings
+ [Sequencer] row selection using up/down arrow keys
+ [Sequencer] basic midi file import to pattern
+ [Browser] turning off autoload when changing the active Pad
+ [Browser] adding a layer to the next empty Pad through the sample context menu
+ [Windows] Direct2D for GUI
+ the window size and skin will be remembered in the plugin instance state
# improved behavior of mouse wheel on Pitch knobs - inc/dec by 1 (or by cent with alt/option)
# reorganized items in header menus
# overhaul of some gui components and windows
# fixed crash when using arrow keys in the sequencer
# fixed crash when using direct outputs on both sends in parallel mode
# fixed pad triggering by another pad (v2.1.0 regfression)
# fixed seq timing when changing the pattern using a midi note
# fixed seq polymeter behavior on pattern loop
# fixed seq is muted after loop area if host loop is on
# fixed seq pan/pitch/cut modulator behavior for repeating notes
# fixed seq mirror editing for mods other then velocity
# fixed seq midi eport for probability and muted rows
# fixed beats (stretching) values when loading kit/pad at different bpm than when saving
# fixed velocity curve slider saving state
# fixed layer mseg change not visible as kit change
# fixed pads group buttons misbehavior after reopening the gui
# fixed use of default folders from Preferences
# fixed display of the section name when the cursor is over certain controls
# fixed setting the active mode in the seq row editor after reopening the plugin window
# fixed behavior of the button for lowering the values in the seq row editor
# fixed using layer mute/solo sometimes distorts the audio output after a certain time

A witch says,

Developer took time to disable our last working serial "0". Anyway, we already have full keygen :)


home page:
https://goo.su/wPzNeel


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