Impact Soundworks Tokyo Scoring Strings v1.0.10 KONTAKT

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Impact Soundworks Tokyo Scoring Strings v1.0.10 KONTAKT
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27-07-2024, 20:32

Impact Soundworks Tokyo Scoring Strings v1.0.10 KONTAKT

Impact Soundworks Tokyo Scoring Strings v1.0.10 KONTAKT

UPDATE ONLY: P2P | 27 July 2024 | 1115 MB
FULL: P2P | 28 May 2022 | 82.76 GB

Welcome to our flagship orchestral string library, Tokyo Scoring Strings. Introducing the distinctive sound of Koichiro Muroya Strings, the top Japanese session string ensemble, heard on countless world-famous anime and game soundtracks. Recorded in the legendary Sound City Studio by Japan's top recording engineer, Mitsunori Aizawa. Incredible agility, stirring vibrato, and enough deeply-sampled playing techniques to realize virtually any score.

INFO:

The sound of Japanese strings is both captivating and highly unique. What makes it so distinctive? Smaller ensembles recorded in focused studio spaces lend themselves to more agile playing, and a focus on perfection leads to incredible accuracy. These strengths make Japanese ensembles equally capable of delicate nuance and sweeping emotional performances that move listeners to tears. For many of us who have admired Japanese soundtracks for years, this sound has long been a source of inspiration, but it's been out of reach for most composers outside of Japan - until now.

Our goal with Tokyo Scoring Strings is to give you the orchestral string sound featured in so many world-famous Japanese productions. This project has been a dream come true for all of us at Impact Soundworks, and we're thrilled to have worked with some of our musical heroes to bring it to life. But we weren't satisfied with just capturing this remarkable sound; we also sought to deliver an outstanding, inspiring UI, flexible editing, beautiful legato, and recording depth to rival any other industry-standard string libraries.

KONTAKT 6.6+ Player OR Full Version

CHANGELOG

Version 1.0.10
Fixed lookahead CC11 synchronization

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Version 1.0.9
Fixed location of files from 1.0.8 update

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Version 1.0.8
Added workaround for Kontakt 7.6.1 bug affecting CC11 mapping

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Version 1.0.7
- Default settings updated to preserve more room sound in short articulations.
- Fixed abrupt attack cut-in on Contrabasses Decrescendo Long articulation.

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Version 1.0.6
Worked around a KSP bug which caused instruments to produce hanging voices after several minutes of use

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Version 1.0.5
Fixed issues with sample offset (cut-off samples) in various patches

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Version 1.0.4
FIXED: 'Cello Spiccato Secco D1 V2 RR01' Late Start-time has been corrected.
FIXED: Inconsistent Velocity -> Volume behavior on some articulations. Corrected for the current intended behavior, all Longs + Sfz/Dec are controlled by Dynamics (CC1), and all Shorts are controlled by Velocity.
FIXED: We discovered Cubase users by default have a 2-tick gap between touching MIDI Notes, which prevented Lookahead's legato detection from working properly. Lookahead now accounts for an extra 2 ticks.
FIXED: Attack overlays now properly are faded out when playing legato lines. Before, long overlays like the Sfz 1/4 would continue ringing long after notes transitioned.
FIXED: Previous Library Pane graphic had corrupted Kanji in the logo.

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Version 1.0.3
Reduced RAM usage for all patches across the board by adjusting patches & scripts. Improved behavior of attack overlay scaling, especially with niente enabled. Improved sound of fast legato releases. Viola D3 spiccato note fix (incorrect root key). Small lookahead timing adjustments.

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Version 1.0.2
Fixed multis, Lookahead with leg speed off is no longer reset by portamento, fixed sfz/dec behavior from modwheel, added sfz long/short overlay options for arco (etc), added missing help text for certain tabs and mapping controls, fixed violins 2 mic mixer close/decca sharing same bus, Kontakt purge should work again

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Version 1.0.1
NKR hotfix for short note cutout issue





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