Devious Machines Texture v1.8.4 WiN
Team R2R | 25 October 2021 | 675.8 MB
Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast.
But its uses don’t stop at mix enhancement. Experimental musicians and sound designers will find a plethora of leftfield sound at their fingertips. How about having bubbling water track a keyboard part, or adding ferocious fire crackle to the roar of a monster? Texture makes all this and more possible.
Enhance, Shape and Transform
340+ inspirational textures to choose from
Instantly add body or bite to drums
Use as a subharmonic synth for heavyweight bass
Inspire your beats and breathe new movement into lifeless rhythm tracks
Add sonic glue to programmed drum tracks
Overlay instant dirt with vinyl crackle, tape hiss and digital noise
Increase width and depth with percussive reverb tails- Generate radical new sounds from rhythmic source material
Add organic layers including Foley, crowd noise and ambience
Quickly whip up risers and pitch modulated special FX
And much more…
Features:
Over 340 sampled, granular and generative sound sources
Advanced envelope with attack, hold and decay controls
Dual filter, to quickly shape your chosen texture
Independent EQ sections for the wet and dry signal paths
Source-specific synthesis controls include colour, pitch, density and octave.
Modulate a Texture’s controls and filter cutoff using LFO and envelope signals
Tweak the response to the source signal with the sidechain filter
Squash the Texture sound using limiting and make-up gain
Global control of Texture level, Mix and Master level
Intuitive user interface, for fast results
New in Texture 1.5
Import your own samples and manipulate with four sampling types
Use your existing audio to trigger and sequence sample playback
Familiar sampler controls including Start Time, End Time, Looping
Transform your sounds with granular synthesis, including random mode
Repitch, Compress and ReColour your imported audio material
Drag and Drop from your Browser, DAW or anywhere else
Define playback behaviour of your own samples with trigger parameters
Expanded control set for easy tweaking of sampling and triggering
More detailed audio analysis from within the onboard EQs
home page:
https://bit.ly/2qD1e83
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Team R2R | 16 September 2020 | 673.34 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
Team R2R | 16 September 2020 | 673.34 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
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Team R2R | 16 September 2020 | 673.34 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
Team R2R | 16 September 2020 | 673.34 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
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Team R2R | 30 September 2019 | 673.0 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
Team R2R | 30 September 2019 | 673.0 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
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P2P | 09 November 2018 | 672 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
P2P | 09 November 2018 | 672 MB Drawing from a library of over 300 acoustic and electronic sources, Texture synthesises new layers which track the dynamics of your sound. Want to “glue” your hi-hats transients by adding dynamic filtered noise? Or how about beefing up that kick drum by automatically adding a low sine wave? Texture makes this is easy, intuitive and fast....
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