Physical Audio Derailer v3.2.0 WiN

Random News

Physical Audio Derailer v3.2.0 WiN
MyMixLab How To Mix Tech House Vocals with Luca Pretolesi TUTORiAL
<<<<<<<<<<< 26-03-2025, 15:13 >>>>>>>>>>
MyMixLab How To Mix Tech House Vocals with Luca Pretolesi TUTORiAL
FANTASTiC | 26 March 2025 | 156 MB Luca Pretolesi shares his personal vocal mixing tips & tricks for Tech…

3 Digi Audio Lofi Baby 2 WAV MiDi
<<<<<<<<<<< 16-02-2025, 12:03 >>>>>>>>>>
3 Digi Audio Lofi Baby 2 WAV MiDi
FANTASTiC | 16 February 2025 | 76.89 MB 'Lofi Baby 2' by 3 Digi Audio is a hard-hitting Trap pack inspired by…

Vicious Antelope Odyssey In Dark Synth Presets
<<<<<<<<<<< 9-03-2025, 11:32 >>>>>>>>>>
Vicious Antelope Odyssey In Dark Synth Presets
P2P | 09 March 2025 | 123 MB The Odyssey In Dark soundbank offers 30 cinematic synth presets for Arturia…

VOX Vocal Botanica - Michael Bruner WAV
<<<<<<<<<<< 20-02-2025, 08:27 >>>>>>>>>>
VOX Vocal Botanica - Michael Bruner WAV
FANTASTiC | 19 February 2025 | 252.97 MB VOX presents ‘Vocal Botanica’ Michael Bruner’s exploration into a…

Archive

April 2025 (615)
March 2025 (750)
February 2025 (683)
January 2025 (751)
December 2024 (913)
November 2024 (943)
27-09-2021, 15:29

Physical Audio Derailer v3.2.0 WiN

Physical Audio Derailer v3.2.0 WiN

Team R2R | 27 September 2021 | 2.72 MB

Derailer is a physical modelling instrument plugin built from mathematical models of strings, bars and spring connection elements.

Physical modelling system
Derailer is a physical modelling system built from 3 basic elements. Strings which can be plucked or bowed, metal bars which can be pitched or act as resonators, and nonlinear springs which can be used to connect resonators together to form a network.

Driver
Derailer uses a driver and resonator setup to provide a flexible system with a wide range of sounds. The excitation signal can be a sawtooth waveform, a plucked or bowed string, a pitched bar, or a striker. This thens passes through an EQ section and low-pass resonant filter, a diode clipper, and then a delay or gate. The resulting signal is then used to drive one of the bars of the resonator network.

Resonator
The resonator is built from 5 metal bars which can be connected together by up to 10 nonlinear springs. The spring positions can be moved around to change the resonance of the network. Each bar has controls for rigidity, sustain, tone, and mass. Each spring has variable stiffness, decay and nonlinearity.

home page:
https://bit.ly/3EZdRiE


DOWNLOAD

You like the news? Please share this news in social networks



Related News:

Physical Audio Dual Spring Reverb v3.1.3 WiNPhysical Audio Dual Spring Reverb v3.1.3 WiN

Team R2R | 27 September 2021 | 2.62 MB Dual Spring Reverb is an effect plugin that uses a physical model of helical spring vibration to recreate the classic sound of spring reverbs. A Product licence costs: Innovative and creative spring reverb Dual Spring Reverb is the first ever plugin to model wave propagation in helical springs. The audio engine is built entirely upon the simulation of the...
Physical Audio Dynamic Plate Reverb v3.1.3 WiNPhysical Audio Dynamic Plate Reverb v3.1.3 WiN

Team R2R | 27 September 2021 | 6.71 MB Dynamic Plate Reverb is an effect plugin that uses a physical model of thin plate vibration to recreate the classic sound of plate reverbs. Innovative and creative plate reverb Dynamic Plate Reverb uses a physical model of a thin metal plate to recreate the classic sound of plate reverberation. Our innovative algorithm gives creative control of the plate...
Puremagnetik Plectrik v1.0.2 RETAiL WiN MacOSXPuremagnetik Plectrik v1.0.2 RETAiL WiN MacOSX

Team DECiBEL | 09 June 2020 | 32.3 MB Plectrik | String Resonator Synthesizer Plectrik is a versatile string resonator synthesizer. It was designed to create simple, elegant tones that can be sculpted into plucked and bowed articulations. Plectrik can produce timbres ranging from harpsichord to bowed strings to mallet percussion and more....
Kadenze - Physics-Based Sound Synthesis for Games and Interactive Systems Session 8Kadenze - Physics-Based Sound Synthesis for Games and Interactive Systems Session 8

P2P Dec 18 2015 | 372 MB This course introduces the basics of Digital Signal Processing and computational acoustics, motivated by the vibrational physics of real-world objects and systems. We will build from a simple mass-spring and pendulum to demonstrate oscillation, how to simulate those systems in the computer, and also prove that simple oscillation behaves as a sine wave. From that we move...

  Views: 430
Views: 430

- THANKS FROM THE USERS -

Nobody said thanks, but you can be first!

Comments for Physical Audio Derailer v3.2.0 WiN:

No comments yet, add a comment!

Information

Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Member Login


Social Networking Login: