U-HE Protoverb WIN MAC

Random News

U-HE Protoverb WIN MAC
Cymatics Anthem Vocal Loops and One Shots WAV
<<<<<<<<<<< 6-04-2017, 07:22 >>>>>>>>>>
Cymatics Anthem Vocal Loops and One Shots WAV
P2P | April 05 2017 | 933 MB To celebrate all the love and support we received on Nuclear, we are announcing…

Tru-Urban Roses Volume 2 WAV MiDi
<<<<<<<<<<< 18-05-2017, 18:17 >>>>>>>>>>
Tru-Urban Roses Volume 2 WAV MiDi
FANTASTiC | 16 May 2017 | 303 MB THE ECLECTIC SOUNDS OF CHART-TOPPING URBAN R&B TYCOONS Inspired by the…

Goldbaby Super Analog 808 MULTiFORMAT
<<<<<<<<<<< 23-05-2017, 16:28 >>>>>>>>>>
Goldbaby Super Analog 808 MULTiFORMAT
TEAM DYNAMiCS Feb 2014 | 564 MB Punchy, warm, analog drums with Round Robin Layering. Using high-end outboard…

Ask Video Music Theory 106 Building Chord Progressions TUTORiAL
<<<<<<<<<<< 20-05-2017, 19:31 >>>>>>>>>>
Ask Video Music Theory 106 Building Chord Progressions TUTORiAL
SYNTHiC4TE | July 11 2013 | 217 MB Chord progressions give your song some emotion and direction. They are the…

22-12-2015, 18:29

U-HE Protoverb WIN MAC

U-HE Protoverb WIN MAC
22 DECEMBER 2015 | WIN | MAC | 20 MB

Protoverb is an experimental reverb based on the idea of a "room simulator". Most algorithmic reverbs try to avoid resonances or model the reflections of sound from a rooms walls. Protoverb does the opposite. It builds up as many room resonances as possible, modeling the body of air in the room. It therefore does not need to modulate or colour the signal. The result is a very natural sounding reverbration with some interesting features: Long standing frequencies resonate louder, as if the air takes some time to get excited. Multiple instruments don't mash into a diffuse mud, they stay distinct. If you play a short melody, the room seems to repeat a ghost echo of that melody. Those properties are indeed found in churches and large halls, but they're rarely found in conventional algorithmic reverbs.

Protoverb 1.0
Created on Tuesday, 15 December 2015 10:37
Protoverb
Protoverb is an experimental reverb based on the idea of a "room simulator". Most algorithmic reverbs try to avoid resonances or model the reflections of sound from a rooms walls. Protoverb does the opposite. It builds up as many room resonances as possible, modeling the body of air in the room. It therefore does not need to modulate or colour the signal. The result is a very natural sounding reverbration with some interesting features: Long standing frequencies resonate louder, as if the air takes some time to get excited. Multiple instruments don't mash into a diffuse mud, they stay distinct. If you play a short melody, the room seems to repeat a ghost echo of that melody. Those properties are indeed found in churches and large halls, but they're rarely found in conventional algorithmic reverbs.

However...

To achieve this kind of stuff, Protoverb works with loads and loads of parallel, serial and networked delays. By all means, there is no mathematical formula that makes such a structure sound "just right". As with all delay based reverbs, it's down to trial and error, and maybe a lot of luck with random values. Therefore we designed Protoverb to present you with delay lines of random lengths and a random assembly of networking and feedback strategies. Which, if you're lucky and you come across a great setting, you can submit to our website, along with a few details

Push buttons to randomize!

To be precise, the small text box at the bottom contains two random entries. The first part depicts the network structure, strategies for a spatial layout and distribution of delay taps, strategies for finding useful delay lengths and so on. The second part is a seed for a pseudo-random number generator which is used to find various parameters, such as average delay length, which prime number to chose (if any) and so on. This text can either be edited by double click, or both parts can be independently randomized with the two random buttons below.


http://rg.to/file/0530e3f91aef13be9d4641f406bf2f6b

http://nitroflare.com/view/10BF8419804CA54/U-he_-_Protoverb_1.0.rar

You like the news? Please share this news in social networks



Links are dead? You can send request (you must be registred user) to re-upload articles
with dead links and our team will try to re-upload files for you as soon as possible.

Related News:

Eventide 2016 Stereo Room v2.1.5 WIN-AudioUTOPiAEventide 2016 Stereo Room v2.1.5 WIN-AudioUTOPiA

Team AudioUTOPiA | Dec 19 2015 | 31.7 MB THE LEGENDARY REVERB ALGORITHM OF EVENTIDE'S SP2016 Long used as an essential reverb for mixing hit records, the Eventide SP2016, while long discontinued, is still in use in places like Ocean Way. Creating a reverb algorithm is part art and part science....
ValhallaDSP ValhallaRoom v1.1.1.3 MacOSX Incl.Patched and Keygen-R2RValhallaDSP ValhallaRoom v1.1.1.3 MacOSX Incl.Patched and Keygen-R2R

TEAM R2R 2015.02.06 | 3.37 MB ValhallaRoom is a versatile, true stereo algorithmic reverb. It features several original reverberation algorithms and has been designed from the ground up to produce a wide range of natural reverberation sounds. Sounds range from tight ambiences and rooms, through traditional hall and plate sounds, all the way up to vast modulated spaces. The algorithm designs have...
Audioforge Reverb v1.2.6 iOS Audioforge Reverb v1.2.6 iOS

Audioforge Reverb v1.2.6 iOS | 3.89 MB Add reverberation to your music. Simulate small intimate rooms or large concert halls. Reverb is being used to add reverb or echo to your recordings, to voice samples, any instruments or more complex samples and also mixdowns....

  Views: 662
Views: 662

- THANKS FROM THE USERS -

Nobody said thanks, but you can be first!

Comments for U-HE Protoverb WIN MAC:

No comments yet, add a comment!

Information

Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Member Login


Social Networking Login: